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Fallout new vegas vs fallout 3 series#
Each, along with a series of recognised ‘families’ and gangs, go up against each other amid the New Vegas power struggle. The New California Republic (NCR) – a paragon of the old world, where democracy and government reined supreme, Caesar’s Legion – a neo-fascist, anti-democratic army of hyper-reactionists, and Robert House and Yes Man – paradigms of technological evolution and the threat they pose to society, to name but a few. New Vegas commands some serious factions. Gangs/Institutions: The NCR, Caesar’s Legion, House VRS The Imperial Legion, The Stormcloaks, The Blades Granted, 30 feet tall, mythical dragons destroying the planet isn’t exactly a comforting thought but the idea of a post-apocalyptic world, the dangers it would present mankind, and the ensuing struggle for power between rogue factions is genuinely terrifying. Battling your way to the top in order to save New Vegas from itself and being forced to decide who you can trust kill or let live, all makes for gripping storytelling. The reinvented New Vegas overrun with gangs and thugs battling for both power and survival is almost certainly how our fickle human race would act if placed in similar circumstances. The Mojave Wasteland is almost the perfect setting, as it drives home a desperate scenario of desolation. As a mere courier, you are instantly aware of just how expendable you are in New Vegas. A bunch of dragons died years ago…now they’re back and plan to take over the world … oh, by the way – you’re the ‘chosen one’, the only one who can stop them … get to work.Ĭompare this with Fallout’s very real threat of nuclear war and the devastating effect it would have on the planet. The basis of Skyrim’s story – for all purposely fantastical – just isn’t all that interesting. Never has a game presented so many ‘I wonder what that is over there in the distance’ moments of exploration. The sun-scorched plains and abandoned towns have you searching that little bit further for friendly life. As for New Vegas itself, its sparseness only adds to its grandeur. And that’s without mentioning the most deadly of all videogame enemies – Deathclaws. Utilizing Fallout’s VATs combat system efficiently only serves to force a tactical approach. Be it battling a nest of Radscorpions, an army of fire ants, or a swarm of vehement Cazodors, you never feel safe. Thrown in at the deep end, battles regularly demand well executed strategy, timing and finesse. Sure, it is all more than aesthetically pleasing but it’s just too easy. Even the almighty dragon showdowns are either repetitive button mashing affairs or simply a case of outrunning said beast, making haste in the opposite direction. Bandits are felled with a single strike and trolls are picked off from long range with ease. And where is the challenge? Skyrim’s random encounters pose almost no threat from the get-go. Size matters, but quality beats quantity every time. Anyone who claims they didn’t ‘fast travel’ from at least halfway through the main story is a liar. If I’ve trotted past a keep, cavern, burrow or cave once, I’ve trotted past one a million times. I’m all for expansive maps and massive playgrounds which push hardware to its limits, but a fair whack of Skyrim is just plain boring. There are dragonflies and butterflies and rolling hills, and blah, and blah, and blah. Setting, Believability and Intrigue of Gameplay: The Mojave desert, New Vegas and the end of the world scenario VRS the realm of Skyrim and a mythical doomsday. And now that the dust has settled, the hysteria has calmed and the enchantment spell has worn off, it’s time to lay the facts bare- Fallout: New Vegas is better than Skyrim (man, this article has the potential to piss a lot of people off!). Ok, so now it has been just over a year since The Elder Scrolls V: Skyrim graced our screens.
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If you had a social life, it was put firmly on hold after embarking on the Dragonborn’s journey. Skyrim – the first worthwhile Elder Scrolls of the current generation- became a similar success a hero’s tale framed within a beautiful fantasy realm complete with dragons, giants, mammoths and not just advanced AI, but a fully functioning civilization. So if Fallout 3 is a masterpiece then New Vegas is, well, whatever one better than a masterpiece is. Two years later, Fallout: New Vegas took all of what its predecessor had achieved and made it better. Before we go on – New Vegas IS better than Fallout 3…(appropriate pause for the hissing and booing of avid Fallout fanatics in utter disagreement)… Fallout 3 is a masterpiece – back in 2008 it delivered a rich, innovative and engrossing experience and brought something we had never seen before to the current generation of gaming.